The shotgun can literally get rid of any enemy and boss in the game with relative ease. When shot at an enemy, it will stop them in their tracks.Ī highly effective weapon at close-range. ![]() You can become the Spider-Man with the item. However, remember that you don’t need it if you can manage to tame a Turkey and use it as a mount since it does the same job. It can be particularly helpful when it comes to avoiding traps spread in an area. It lets you glide for a short while descending. You’ll often find them in different levels.Ī fairly rare item to come across, Royal Jelly heals you upon being used.Īnother important item that you can use in Spelunky 2. This is the only key in Spelunky 2 that doesn’t break after opening a lock. While the Spectacles allow you to see through walls, the Udjat Eye will let you find gems scattered all around different levels. This is particularly useful when you’ve got a ghost chasing after you around and you don’t know where to go next.Īs the name suggests, Parachute will let you survive lethal falls. When equipped, you’ll be notified of where you need to go next. The entire setting is a browser version of the game, Spelunky.The compass is arguably one of the most useful/important items in the game.Start with a spelunking fedora (All Attributes +5).Perks are organized into 3 branches, with choices presented in order in each branch. If your luck modifier reduces the gold drop to 0 or less, a different message will appear in place of the gold acquisition:Įach time you complete the game you can choose a perk that gives you a benefit in your next runs, up to a maximum of 9 perks. 25 gold) will not be altered by the Luck modifier. Obtaining a set amount of gold specifically (e.g. This will increase or decrease the gold you get from combats and non-combats with a varied range (e.g. Some pieces of equipment, listed above, affect a hidden Luck modifier. spiked boots (Deals damage to opponents).spring boots (Sometimes avoid enemy attacks). ![]() X-ray goggles (Moxie -5, +5 Luck, Reveals Secrets).mining helmet (2 Damage Reduction, Lights Dark Places).cursed coffee cup (-2 Luck, restores HP sometimes after combat).The Joke Book of the Dead (5 Damage Reduction, +5 Weapon Damage, -6 Luck).torch (lights dark places, burns opponents, can be thrown for 100 damage).pot (2 Damage Reduction, can be thrown for 20 damage).crumbling skull (can be thrown for 20 damage).Bananubis's Staff (-6 Luck, raises Skeleton buddies).boomerang (successful hit weakens opponents).250 Gold, and without a jetpack, spring boots+ yellow cape, or buddy lose all HPĮach sub-area (except The Ancient Burial Ground) also has a special non-combat, which appears on your 6 th-9 th adventure in that zone.Īll bombs are now "Sticky Bombs" (bomb image changes to )Īn extra, super-secret adventure, allowing combat with the Ghost itself can be accessed by clicking on the ghost icon, or, while wielding the The Joke Book of the Dead.Open The Ancient Burial Ground (with rope). ![]() ![]() The phase of each area is the same, and is advanced after every choice adventure, cycling through 3 values. Each area presents different choices, with the 4 main locations giving 3 different choice adventures depending on the current phase. This indicates that the next adventure will result in a non-combat choice adventure. Use a key in LOLmec's Lair after defeating him, while wearing Bananubis's Staff, The Joke Book of the Dead, and The Clown CrownĪfter every 3rd successful combat, the ghost waves its arms Win one combat in the Temple Ruins after your 8th combat. LOLmec's Lair, Hell, and Yomama's Throne have special unlocks. Side areas are mainly unlocked by your choices in specific non-combat adventures in the adjoining central area. Lower levels in the central section are unlocked by adventuring in the previous level and winning a combat after 7-9 combats, or through starting Perks.
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